Mhw greatsword motion values. and the SwAxe has good motion values to begin with.
Mhw greatsword motion values. Use strong charges if possible.
Mhw greatsword motion values Every attack you do with your weapon has a motion value which acts as a damage multiplier to your true raw. Like motion values, a value of 40 really means 40%, etc. 2x/1. There is no “over time” aspect to them, just plug into the equation with affinity, crit boost, attack values, and hitzone values and you get the damage dealt. A massive change, or a massive buff came to the GS for 4u that I see people in games and the threads completely neglecting and misunderstanding. 3x damage increase compared to the original motion values noted. Hitting with the center of the blade multiplies damage Weapon Damage Types. 0 for elemental damage except for greatsword charges (higher than 1. , then compared my observed values against the chart to see what motion values worked. Current damage formula for Monster Hunter 3 (Tri) has been established. But from what I know in world different moves have different elemental attack values We would like to show you a description here but the site won’t allow us. For example, a weaker move with 40 MV uses applies 40% of the Attack Value in Sword & Shield [!NOTE] Please refer to the MHWI Damage Formula and MHWI General Data Sheet by MoonBunnie & Deathcream for up to date information. Overcharging a charged slash will reduce its strength to Level 2. Need help adapting to endgame builds. AKA charging up your Greatsword makes it do more damage, as it should. Best Buy. The normal longsword standing attack with triangle(Y for xbox) has a MV of 40. GameWith. Slower weapons like greatsword will typicially have very high motion values whereas weapons like dual blades will have low motion values. Note that motion values differ slightly between hunting styles as well. MHW uses bloated numbers for displaying stats. In some games they "bloat" the attack value to try to make sense of it. Changing the Motion Value changes how much damage the weapon does. Dual Blades) and least effective for weapons that rely True Raw x Affinity x Shot-Type Up Modifier x Charge Level Modifier x Distance Modifier x Coating Modifier x Motion Value x Hitzone x [Defense Modifiers] 1. Each charged slash has three different charge levels, Levels 1 to 3. In MHW, there The 4th generation of monster hunter brought in everyone’s favorite mechanic, ledges & the ability to mount monsters. maximizing raw MHW: Iceborne Monsters ├ Acidic Glavenus ├ Banbaro ├ Barioth ├ Beotodus ├ Brachydios ├ Coral Pukei-Pukei ├ Ebony Odogaron ├ Fulgur Anjanath ├ Glavenus ├ Namielle ├ Nargacuga ├ Nightshade Paolumu ├ The Great Sword is the slowest weapon in the game, but also one of the hardest hitting. The shot types, motion values, elemental calculation, have also (mostly) stayed First, motion values. Use True charge only when you are certain you will have the time to perform it I know in the older games, almost everything was 1. Motion Value: Each attack you perform has a percentage of your weapon’s raw damage that it deals. That said, if you have any further weapon tweak suggestions, feel free to post. Notably, the Aerial Style Great Sword’s charge attack has a lower motion value than the other styles, which But the reality is that every attack only does a % of it's total attack value. All the numbers here. This makes it a high risk, high reward weapon. I made a chart using the formula, the sharpness modifiers, etc. Each attack in a weapon's moveset has a particular motion value assigned to The dataset used for Motion Values, contained in several spreadsheets. Note that none of these numbers are guaranteed to be final and Great sword is a very unique weapon in this game: it has an immense amount of possibilities. Look these up too. Since Greatsword hits infrequently but very very hard, this makes it unsuited for element. Attacks Have Charge Levels MHW: Iceborne - Walkthrough & Guide ; 2. Like all Weapons, it features a unique set of moves and an upgrade path that branches out depending on the materials used. It's a percentage of your weapon's true attack(the attack written on the weapon info in game is a lie). Changing Fixed Damage gives the attack fixed damage (like a gunlance shot). Monster Hit Zone Values: Different parts of a monster (like the head, body, or tail) have varying levels of resistance to damage Lets say I have a greatsword with320 attack / 100 ice element Every attack a weapon makes has a modifier that affects its raw damage, commonly called a motion value, and a separate modifier for element. Sharpness now affects KO values by the same multiple as listed for raw attack. assume your weapon has 100 attack value, and you have 2 moves; 1) light attack 2) heavy attack if light attack has a 0. For example, a weaker move with 40 MV uses applies 40% of the Attack Value in calculating damage, while a stronger move with 80 MV applies 80% of the Attack Value in calculating damage. Hitzone modifiers are specific to the monster and which part of the monster you hit, as well as the damage type used. Rathalos I made this video cause someone mentioned strong charged slash + strong wide slash loop possibly being better "dps" than going for TCS. 4 (40%), and so on. Sorry if this is a The 4th generation of monster hunter brought in everyone’s favorite mechanic, ledges & the ability to mount monsters. This even includes attacks you don't see often such as helm breaker, clutch claw attacks and mounting attacks. Makes up for its slow swings and Here is a list of motion values for MH:W. See latest comments. You're straight up wrong on this. 99 new More Topics from this Board. It also has a vocabulary section and some videos Similarly in MH, you have your Raw and Elemental values that're multiplied by each attack on the weapon's moveset before meeting the monster's defense for damage calculation. For example, in MHW the level 1 charge for a Greatsword has a motion value of 48, while a level 3 charge has a motion value of 90. If you want to see the True Attack Power Value of your weapons, you can go to options, first tab and on the 3rd page second from the bottom, you will see Weapon Attack Power Display. lets consider this super simplified example. Using these numbers and the standard MH damage formula I reverse-engineered the motion values for every attack I could and then later managed to cross-reference all the attacks I could in the datamine dtlnor provided (see here). Anyway, as to why you're getting low values sometimes on Side Slash, I'm assuming you're using Yellow Sharpness and hitting the Low Sharpness Modifier. Generally, Great Sword builds are going to be built around raw attack damage and affinity rather than element/status. being in DB's Archdemon Mode or having a HH attack buff), equipped skills, items, and Food skills. If this is the case, does Focus affect GS numbers? I would assume not as Velk Gamma comes with level 3 focus and that seems to be arguably the highest dps build, but focus reduces the time charging your TCS. All weapon attacks have a Motion Value (MV), which determines what proportion of the Attack value is used in damage calculations. How can it not be a cheat? This is made for laughs, of course. That is, until now. Just got Sunbreak, any tips? 11 posts, 3/29 3:02AM. The Sword & Shield (SnS) is lightweight and fast weapon, and the only only weapon that lets a player use items and the [[Slinger|slinger]] without sheathing the weapon, which gives the SnS great utility. Learning how to use the GS effectively requires good positioning, anticipation, and understanding of the GS's attack timings. For example, when it says 768 attack 500 element on a GS, it actually means a 160 #4. For example if you have a GS with 100 attack perform a draw slash which has 48 motion value, it will deal 48 damage. A motion value of 40 means multiply by 0. Motion Values. Making them hit A LOT harder with the same attack value. [[images/greats Post and discuss any findings of MH Wilds motion values based on demo footage/gameplay here. They are the hidden values that cause the difference in attack power between weapons despite all of them having similar or identical attack values. 3, making their effective Motion Values be 72, 96 and 143. TLDR. Aim for normal charges (safest and good damage). Monster Hunter Rise Dual Blade Motion Value, Moveset, and Changes Compilation MHR Monster Hunter Rise Dual Blade Motion Value, Moveset, and Changes Compilation but deals the same damage as MHW Circle Slash A Greatsword can have 1000+ Attack, so you'd think Attack Boost 7's +21 Attack would be worthless, but instead it's actually pretty damn hefty, due to it adding to true raw rather than the bloated motion value. LS vertical slash has a motion value of 23. Monster Hunter Rise Great Sword Motion Value, Moveset, and Changes Compilation. These videos go beyond just simp Sword & Shield [!NOTE] Please refer to the MHWI Damage Formula and MHWI General Data Sheet by MoonBunnie & Deathcream for up to date information. Lots of ways to organically link into TCS, a couple ways to follow up from TCS (focus strike, rising slash), faster and better MAJOR correction: MHWI values for MV were calculated with a charge sharpness damage bonus; there is no such bonus in MHW/I. Reply reply The mythological and historical theming of future mh games 2. 0). This has been corrected and the comparison values reflect this change now (i. Many components are similar to the original formula from previous games. 1x. Also contains notes for specific moves. Note that none of these numbers are guaranteed to be final and things can always still change. No, it doesn't take elemental damage into account. There still needs to be number crunching but only db get fast enough attacks to have motion values around 10 and even then it's only for a few attacks in an . Great Sword [!NOTE] Please refer to the MHWI Damage Formula and MHWI General Data Sheet by MoonBunnie & Deathcream for up to date information. Shot Data A spreadsheet that shows a more visual representation of the effects of Recoil and Reload Speed on shots. MH has a habit of grossly over bloating Attack power values of it's weapons compared to it's TRUE Power. theyre for players not concerned with exact damage numbers. It’s slow, kind of weak, and can be risky trying to do two vertical slashes in a row. This means that the weapon has the potential to shred a monster with the equivalent of two player DPS in a solo run, but in practice there’s only a handful of fights where this can happen without an intentional setup or Monster Hunter Rise: Sunbreak Database Motion Values. Without even taking “roll” into account, every move can combo into at least two different In Monster Hunter World, the Great Sword is an extremely strong heavy weapon that has the highest attack damage per hit in the game. Weapon Damage Types. i guess you can consider motion values, I just think of it as a separate damage equation. A motion value is how much of your weapon's available power a particular attack will use. It didn't "gain" anything, save for aerial utility and the ability to call the bug to attack. Changing the modifiers gives the attack better (or worse if you make it smaller) "scaling" with these attributes. 02x, 1. The Great Sword has some of the highest motion values in the game, especially on it's charged attacks, which means that having a large attack power value will be incredibly beneficial in terms dealing damage to monsters. The tables have been updated as of March 12 to reflect this, except for HE Charged Jumping Slash, which I haven't tried. and divide your attack value by the bloat value. 04x and 1. . maximizing raw It's basically just the strength of the attack, the higher the motion value, the stronger the attack. It can easily bring down monsters with the amount of damage it can dish out. All values ±1 because of rounding and center-of-blade modifier shenanigans. On paper LS seems to have good motion values but in battle I feel is lacking compared to some. Motion Values (MV) is essentially the damage value of each individual attack that every weapon makes. So while dual blades may have a LOT 10-20 MV moves, GS can have 80-250 MV moves. See All. Yes I know I use the term "motion value" fast and loose, bu I have been wanting to compare these weapons for a long time now, and I finally got around to it. The GS has 3 kinds of charged slashes: the Charged Slash, the Strong Charged Slash, and the True Charged Slash. Motion values are down across the board. The Great Sword (GS) is a slow, heavy weapon that sacrifices attack speed for attack strength. These damage numbers are dependent on attack, affinity, element, sharpness, skills, motion values, ammo and monster defenses. Morion values are not a dps measure, they are simply the multiplier used in calculating the damage of the attack. Great Sword (大剣 dai ken, "big sword") is one out of the fourteen weapon categories in Monster Hunter Wilds (MHWilds). They do, but they're now 1. Any gains on red extracted circle spam are lost in the motion values required to cycle it. For the Monster Hunter 3 (Tri) Hitzone Charts click on the Playing the beta, I quickly appreciated how well Greatsword flows now. This means that what ever attack you do only 10% of your element will get used then it factors in defense of the monster too. Element is better on fast attacking weapons like Bow or Dual Blades The only exception here is Alatreon in MHW due to his Escaton Judgment mechanic This accounts for the 1. Obviously, motion values are an aspect of this game that keeps all fourteen weapons + Prowler Mode well-balanced, preventing one weapon from usurping all others. And yes, it's a small piece to a long equation. Use strong charges if possible. Also, it makes it a lot easier maths wise to compare the raw over the bloat values. That means if your true attack value is 100 and your attack has a MV of 40, your attack will do 40 damage. While most of the builds are for endgame/postgame where all decorations are available, there are also progression builds Element has what is essentially an innate motion value of 10. A motion value of 110 means multiply by 1. In case you wanted to get High Rank defense values as well as Focus, but has less damage potential than the Rathalos Mixset. All Weapon Types & Categories - Abilities & Characteristics Motion values are still being All attacks except perfect rush have around a 15-30% motion value increase. For a Playing the beta, I quickly appreciated how well Greatsword flows now. Update log: MAJOR correction: MHWI values for MV were calculated with a charge sharpness damage bonus; there is no such bonus in Essentially, even though GS charges get elemental MVs higher than 1 (which are pretty rare, most moves just deal a flat amount of elemental damage), their raw MVs are also Great Sword can make up for its slow mobility by its defensive abilities. 5 = 50 damage The Attack value of the Hunter is calculated from the Hunter's equipped weapon, offensive boosts (e. This video shows it's The overhead slash combo is 48 + 86 + 110 motion value for 244 in three inputs that take about as much time as the 105 of a normal level 3 charge slash. Motion values for all weapons? Topic Archived; Product Deals. I'll start with some I've found looking around on Baidu and NGA. 5 motion value, then it deals 100*0. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright They don’t call CB the Swiss Army knife of MH weapons for nothing and the SwAxe has good motion values to begin with. To start off the Greatsword has absolutely massive motion values (MVs are just what determines how much damage an attack does, unsurprisingly, GS has the highest MVs in the game), so it has especially amazing syngery with the 40% raw damage boost 100% affinity + Crit Boost gives. The type of damage that the motion value does: stun: Integer | Null: The potency of the motion value's stun damage: exhaust: Integer | Null: The potency of the motion value's exhaust damage: hits: Array<Integer> An array of hits caused Great Swords are a classic weapon in the monster hunter franchise. I feel vertical slash is essentially only good for building up meter and the This application calculates damage numbers you can expect to hit in Monster Hunter: World. What this means in practice is that Element Damage is more effective / useful for weapons that do many fast but weak attacks (e. The next part is weapon attack motion values. There are two different playstyles that, on paper, seem viable: 1) Always keeping the spirit gauge full to benefit from the 50% damage boost at all times and deal great damage with all combos and counters or 2) using Helmbreaker as much as possible, effectively sacrificing the 50% damage That's because of motion values, which determine how much of your damage gets applied for any given attack. Is it a cheat? Yes. 19 posts, 3/28 7:33AM. 2 and 1. Yes I know I use the term "motion The ones you see in-game are often referred as bloated values, factoring the motion value or the “power” behind each attack. Turn this to Display Without Coefficient and now you can see it's Real the motion value is the specific multiplier for a particular attack which is used to determine how much damage that attack will do. g. The reason it gets called "motion value" is, at least by my interpretation, because generally - though there are exceptions - attacks with longer animations deal higher damage. 1, 1. For example. Iceborne CB Motion Values Savage Axe vs SAED Pre-Iceborne CB Builds MHR Sunbreak CB Builds Switch Skills Motion Values Armor This page is a collection of armor sets including decorations for Charge Blade in MHW Iceborne. Rathalos S; Full Rathalos S provides more Attack than the standard Rathalos set, but if you know what you’re doing, you should probably get the mixset version to get Focus too. Firstly, sorry to use the PSA, but this seems to be a large misunderstanding I see in most threads about the greatsword. If you want more info in Greatsword, mainly how much time a combo takes to perform, or what combos are good, you can check out this past post I made. 1 (110%). However, the greatsword really didn’t get a lot lot of new moves other than a mounting strike (assuming the motion damage is the same as the unsheathe) and a combo finisher to the Strong charge that was introduced in the 3rd generation. e. Yet Element is a small amount of damage added to each hit while raw scales with attack motion values. I haven't done extensive testing on Disclaimers, vocabulary, HZV, armor skills in the general post. Look these up. more green bars, buffed Post and discuss any findings of MH Wilds motion values based on demo footage/gameplay here. Elemental Damage isn't influenced by motion values. Mainly this took the values such as Motion Value, Elemental modifiers, Flinch values, etc, and applied it to other moves whenever possible. From my understanding, Motion Values factor in the speed of weapon attack with other things such as weapon stats, armor skills, etc. Dumb things people do in multiplayer Online. The Great Sword is a massive and bulky type of weapon, that performs devastating charged attacks. For instance, a charge slash with a 50% motion value from a Great Sword with 100 attack power will deal 50 damage. The wide slash combo is 28 + 55 + 20 + 55 + 60 (the second and third inputs are multi-hits) for 218 motion value. Also, as I said in the other topic, Spirit Gauge level multipliers basically do not exist. Greatsword: Move Motion § -> The Lv 1, 2 and 3 Charges have hidden sharpness modifiers of 1. MHW: Iceborne - Walkthrough & Guide. $29. Tackle allows The Great Sword can empower its slashes by charging them. Monster Hunter Rise Sword and Shield Motion Value, Moveset, and Changes Compilation Update Log: June 3, 2021 Updated frame assessment June 2, 2021 Posted I put this together because when I was starting MHGU, the MinMaxing information : Great Sword (Motion values, recommended moves, Focus, tackles) Guide Disclaimers, vocabulary, HZV, armor skills in the general post. The motion I think that by and large, Capcom did a pretty great job balancing the weapons, and as such I tried to keep my changes within reasonable limits. Lots of ways to organically link into TCS, a couple ways to follow up from TCS (focus strike, rising slash), faster and better guard options. Elemental damage and raw damage are now added together before any decimals are dropped. TCS motion values died so the entire weapon could live. Circle attacks just got fucked less. 1x/1. The rising slash combo is 35 + 65 + 48 + 80 for total MV of 238. 0) and some dual blade attacks (lower than 1. The higher the motion value, the stronger the attack is. The % of attack dealt as damage is called the Motion Value. Firstly here are the motion damage values for the greatsword courtesy of the way i see it- having the inflated number instead of the true value is easier for a new or casual player. Appearing in the first game, the great sword has been a staple in every single monster game to date. The Great Sword is easily the most recognizable and Note: the attack done by tapping after a "perfect dodge" is the exact same as "charge 3" (same motion value, and same attacks can be chained after. inflated attack values are for people that havent researched motion This is a guide to the attack stat in Monster Hunter Rise (MH Rise): Sunbreak. This is our Monster Hunter Math guide on How Damage is Calculated in MHW covering what Motion Values and Hitzone Values are. Proper usage of the Great Sword requires practice and game knowledge, such as knowing when to sheathe your weapon for mobility, knowing when it's safe to fully charge your attacks, and so on. It takes the strongest move in the game and now every move has it. Read on to know how the attack stat works, why all weapons have the same damage stats, and how does elemental attack work. Monster Hunter Rise Long Sword Motion Value, Moveset, and Changes Compilation Update Log: January 19, 2022 Basically all of the above MV changes are reversions back to MHGU from MHW except for Spirit Jumping Provides Focus and Bio Master. cwkxzpohrsyntxlikoahehjgbpolqslsrbalokmxiupdcebrreneudzfeylaesjarncxxfj