Satisfactory vs factorio reddit. Factorio has also the benefit that is a finished game .
Satisfactory vs factorio reddit Ive heard folks like Satisfactory that have played factorio so it must have something to add. Factorio > Satisfactory > Factory Town > Scrap Mechanic. Satisfactory is a 3D factory game with a beautiful world and some meaningful lore behind. Members Online. Item transportation at least, is far easier in satisfactory than factorio. Its very different compared to Factorio. So don't expect any complicated logistical puzzles like in Factorio. Next to that if Factorio has an interesting middle-ground here in that you have to build science packs (which are essentially just space elevator parts, like in Satisfactory -- things that can't be used for anything else), but they are made out of the things that the devs think you should be automating but might otherwise not (like electric furnaces) so that it pushes you towards more automation, on the The myriad other non-automation mods out there increase the differences between Minecraft and Factorio infinitely beyond the differences between Factorio and Satisfactory. Satisfactory has alternate recipes that allow you to tweak your production for improved resource costs. The kinds of puzzles you’re solving to build factories are quite different and you have a lot more options to make your factory look cool beyond just how it functions. Yeah, they Dyson Sphere is great and scratches all those itches. It has good art on its own way, but its not exactly pleasant in the way "I wish I was living there", unlike Satisfactory. I have Satisfactory and star dew valley. Compared to Factorio, Satisfactory's trains are slightly dumber, but Path Signals are much smarter. It's 3D and first person instead of Users compare and contrast Factorio and Satisfactory, two factory games with different features and styles. Infinite resources vs patches run out. Satisfactory is very much a sandbox and is what you make of it. So I like Satisfactory, because, you have a clear line, what to do next. factorio did have the multiplayer advantage, but with The concept of 'pressure' does not exist in the game. Things can still be really big, but you will face lag sometimes. I mean, Probably the biggest difference between the two games is that while Satisfactory gives a "directed production" experience and there's really only one route to each goal, -gameworld: Satisfactory pivots heavily on biome diversity and the challenges/ resource benefits that each has to offer. Probably the biggest difference between the two games is that while Satisfactory gives a "directed production" experience and there's really only one route to each goal, variations coming from your preferred style of factory, Factorio can be adapted to be an entirely different game. 7 came out in 2022 (having been in development for about 3 years at that time. Factorio has also the benefit that is a finished game TBF satisfactory is still not released and it took a good long while with factorio in early access before it had an endgame as well. I'm struck by the difference in balancers and busses between the games. Satisfactory is so much more immersive and more fun to me for the exact reasons you used to describe it as being bad. Minecraft was inspired by Infiniminer Infiniminer was inspired by Team Fortress 2, Infinifrag, and Motherload Team Fortress 2 is the sequel to Team Fortress, which was a mod for Quake Satisfactory having one miner take up an entire resource patch but that miner also filling a whole standard belt (based on the quality of the patch which is not a thing in the other two) vs. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Ignore the fact that it is EA, it is fully playable only thing coming is a form of combat which is totally not necessary for Exploring the world is a much bigger part of Satisfactory than either Factorio or DSP and it’s a truly 3D game where the vertical dimension is important in everything you do. 016/hour Satisfactory: $0. On thing to consider tho, anno 1800 has a lot of (awesome) dlcs, so buying the full version might be a little more expensive than factorio. Satisfactory is the 2nd best Factorio-like game. So Factorio doesn't have the delay issues that The new Create: Above and Beyond modpack for Minecraft is a great fit for Factorio players, but I remember the old Technic modpacks and how Factorio ended up being inspired by them. Satisfactory is like Factorio but in first person and more relaxing. But there is no good "copy" of Factorio as the game is very good and bugless. Don't get me wrong, I love both games, but the late game in Satisfactory is awfully tedious, there's a lack of any type of logistics and you can spend several hours building a massive Heavy Modular Frame factory with dozens of machines to see the fruits of your efforts 2 measly frames while both games revolve around automation, satisfactory seems to force you to craft quite a bit by hand, compared to factorio which literally has an achievement to craft less then 114 (or something around there) items by hand. Just did a new run through recently and it deserves a place with Satisfactory and Factorio. Anyhow, if you've enjoyed DSP/Satisfactory/Factorio, you very much should play through some of the factory mods for Minecraft. Nor is the building / construction as comprehensive or "satisfying". I know it sounds like it's all for the kids, but you just gotta get over that. Users share their opinions and experiences on two base building games: Factorio and Satisfactory. It is intense but does not offer THAT much play time as other citybuilders. Satisfactory hasn't released their mod support yet, so there's only a relatively few unofficial mods out for it, compared to Factorio's fairly large supply. Would recommend satisfactory, as it is a completely different experience compared to Factorio based on the ground-perspective alone. 25/hour Dyson: $0. This version should be identical to the version you get from GOG Compare this to Factorio trains, where you have to learn train signals and station leave conditions to make anything more complex than one train on a loop. When I think about factorio I'm trying to optimize and control every item made from the resource node. Agreed. This may seem undesirable but it's actually a big help for Path Signals. I guess they can't be compared as they're very different. To have anything even remotely similar to the ILS system you will also need to learn circuit networks. I likely will give it a try. Invincible machines vs anything can be destroyed. Factorio and Satisfactory are fundamentally the same but go in different directions from there. I'd say it's between the other two on the spectrum but much closer to Factorio Reccomended for anyone looking to scratch that factory itch and want a break from satisfactory or factorio. It has similar gameplay in combination with the topdown view. i own both and rimworld is the better game. However, I found building large factories to be pretty time consuming and frustrating from first person mode. The idea to grab a bunch of iron, coal and copper and make a planet spanning ever growing factory The only difference is Factorio uses inserters to draw from the belt, while Satisfactory uses splitters. 1- Factorio is not really visually appealing IMO. Factorio is a much more fleshed out game at this point but there's something very appealing about the 3d approach of satisfactory. This changes the building dynamics of Satisfactory compared to Factorio, and means there will be fewer gaps in production or resource strains. Being able to overclock miners and oil extractors is great. The actual factory game Satisfactory and Factorio are still In Early Access, do as you will with that. Factorio has a more similar system to ILS, that being its own logistic bot system. I did like the forest too. Come and join us today! I don't think either has split screen. I get satisfactory vibes from being on an alien planet, but instead of harvesting resources to the detriment of the planet, we are making it habitable for new Factorio/Satisfactory - Really up in the air between these two but I'd highly recommend either one. And inserters are smarter; they only feed the machine the minimum it needs to keep running without pause. While Factorio is a top-down 2D game with a focus on automation and resource management, Satisfactory is a first-person 3D game that emphasizes exploration and building massive structures. Research in Satisfactory is generally done by hand submitting a bunch of regular building items, not through creating science packs. And instead of factorio, I played dyson sphere. I know you don't want to hear it, but Factorio is the progenitor of the factory genre of games. You really have to get into the mindset that what you are doing is non-euclidean geometry. ) So actually, the criticism I see of The #1 Reddit source for news, information, and discussion about modern board games and board game culture. I mainly play factorio and those memes are obviously picking light fun on us "factorio elitists" but whatever man, is just a joke. Not terribly far in the game yet, but this game doesn't make automation a focus of the game the way satisfactory does. Trains pass right through each other and can dock at stations at the same time. There are no signals and no collision. in factorio, hand crafting consists of queing up items and theyll craft as you run around building or fighting or satisfactory has no challenge. 2 or something) in Satisfactory you can stack and also calculate entire production lines so your 60 Iron p/m gets used up perfectly with nothing to spare. Hand-crafted finite world vs procedural generation of (nigh) infinite size. You have to try them out. Both are strongly focused on logistics so if you like spreadsheets, pick one of these bad boys up. Factorio is an overhead 2d perspective and more of a pixel art style. If another train blocks that route, the train will not find a detour around it, it will just wait. Factorio is more complex and has more content simply because it's been in development much longer and the base defense and how the enemies put you on a clock better which builds tension, which you might like or dislike especially if you buff Scale vs Factorio? Hi, I purchased the game a couple of days ago and have put a fair few hours in so far. I 100% agree, but the difference is the bones of Satisfactory (and DSP, and Factorio) were all there and good when they launched. Satisfactory What's the Difference? Factorio and Satisfactory are both popular simulation games that focus on building and managing factories. since factorio is 2d, there is a challenge in organizing your belts. With factorio you will have randomly generated worlds that are seemingly infinite as opposed to the same map you get in satisfactory, everything in factorio is built on a grid base system instead of the free rain that you have in satisfactory, there is significantly more logic control if you choose to go down that path. If you like building fancy looking factories satisfactory beats factorio at that. The best is, of course, Factorio. Super enjoyable if you like building and designing. Join the community and come There are plenty of similarities but two glaring differences: 2d vs 3d and blueprints. There's also the difference in that satisfactory is a predetermined map, with a predetermined amount of infinite nodes, which comes with different logisitic puzzles compared to factorio. You can think of any factory building as a spectrum from satisfying aesthetics to raw number-must-go-up efficiency. Factorio doesn't. Spreading things out across the map tiles Having clipping even exist already makes running a belt regardless of circumstance multitudes easier in satisfactory compared to factorio. The amount transferred from the more-full pipe to the less-full pipe depends on the difference between the two. The aliens will also leave you alone until you find them. Factorio abstracts away from that feeling very quickly, and focuses more on the high-level design and production management. Dyson Sphere is okay, but it didn't hook me like the other two. DSP is a 2. I’m an intermediate player who just unlocked tiers 5 and 6, and as I’m getting ready to blow my computer up with miles of conveyors, pipes, and rails, I’m wondering what are the advantages to creating modular factories dedicated to individual items that can be directed towards a central hub, compared to a mega base that has a majority of on-site processing of parts (I’m assuming All of that said, I have played about 10 rounds of Factorio since 2017 totaling over 1,200 hours (my most played game). Also, if you prefer Steam, you can buy Factorio on Steam and link your Steam account to your Factorio account which will give you a DRM free version of the game. Factorio is polished and is effectively a 1. Not OOP Husband was just prescribed vicodin following a vasectomy, while I was told to take over the Satisfactory is first person 3d, you can build some gorgeous bases if you have the patience. Satisfactory has reasons for exploration beyond just finding more resources. Does the 3d-VCache really help a Anything satisfactory does, factorio does the opposite. Instead fluids try to average themselves out over each piece of piping. SIB Factorio or Satisfactory or DysonSphere ? upvotes · comments. Satisfactory isn't. It's taken nearly 8000 from me. Satisfactory feels much less thought-out than Factorio. Satisfactory has more content atm (more development time) and provides a lot of incentives to explore the world. Satisfactory focuses on exploration a lot, and the world is very unique and pretty with some cool places scattered around. I saw that just recently a large update was released for the game which interests me. Satisfactory is Factorio in 3D but with pregen map, better with friends definitely, although DSP has multiplayer mods If you like space go for DSP, if you want 3D Factorio go for Satisfactory The #1 Reddit source for news, information, and discussion about modern board games and board game culture. Dyson, my most recent play - is 142 hours in 1 round. I played Satisfactory, it's a very pretty game and has other interesting elements like exploration and really cool vehicles, but the factory building aspect is much simpler compared to Factorio, but it's also harder to wrap your head around factory layouts etc because of the 1st person view. And here I am, thinking about my angels and bobs base which took 3-5 minutes to walk across before we had access to the highest mk exoskeletons. 5D because you build on 2D surfaces of 3D spheres, which enables some clever factory designs not possible in Factorio and Satisfactory. Would take years to make a copy, and more to make a good one. For the prices I paid, and hours I played Factorio: $0. 3d vs 2d. You can clip 10 belts through each other, and keep building more vertical floors if you ever run out of space. . Factorio is famous for insanely large factories, like the factory you need to launch a rocket is pretty sizable, but then Factorio is the best in the genre because it gives you the most real engineering challenges, as well as the tools to solve them. They compare the pros and cons of each game, such as graphics, difficulty, No 3D mess, only 2D mess (in fact, if a game uses 3D graphics, I expect them to be perfect, but Satisfactory has always been a bit glitchy, lo-fi (I haven't tried out update 8 yet). This was figured out by a few top streamers a year or so ago and confirmed during dev streams, where large mega builds that use verticality expose the CPU bottleneck issues with Satisfactory. Resources are limitless, there's A LOT less combat to the point that it can mostly be avoided. Users compare and contrast the two factory-building games on Steam, Factorio and Satisfactory. Join the community and come discuss games However, Factorio 0. Especially true if you play modded. It’s wide but shallow. I would wager that if you like factorio you're pretty much going to like DSP and vice versa. Factorio has beacons and modules that allow you to tweak your production Sounds simple and just a repetition of other commenters but this will be your biggest hurdle you won't overcome overnight. the second point is the most important difference imo. I prefer Factorio but that's more than likely cause I played that one first. I have played 1 round of satisfactory totalling 102 hours. Common practice for Factorio is to build a bus which shifts more or less everything except raw ores, with multiple belts and having each series of belts balanced. Satisfactory devs do seem to focus more on esthetics than endgame though so whatever floats your boat I guess. No man’s sky is alright for a few hours but it gets very boring very quickly. Join the community and come discuss games like Codenames, Wingspan, Brass, and all your other favorite games! I've played both DSP and satisfactory (only a little of the latter tbh, and I would say <100h of dsp) and dsp definitely scratched the same itch factorio does. I say 2. They're super heavy, weighty, meaty. They share their opinions on the logistics, recipes, graphics, and difficulty of Users share their opinions and experiences on two popular factory-building games: Satisfactory and Factorio. However, I'm torn between the cpu: the cheaper 7600(x), or the more expensive and overall superior 7800x3d. Having come from Factorio (god damnit nilaus) to satisfactory (once again, the Dane's faults). My first playthrough of Factorio was 30-40 hours and I saw almost all the game's content too. Join the community and come discuss games like Codenames, Wingspan, Brass, and all your other favorite games! Factorio vs Satisfactory vs Minecraft 300 votes, 184 comments. This is bots and trains in Factorio. GPU will be a 7800 xt. Especially at the beginning the Is just friendly banter, usually people outside mindustry and factorio make those assumptions. A 3 dimensional factorio that gives you more freedom and creative tools than the actual factorio is a superior game in my book. you need to think about where to put them. (Though Factorio has an almost ridiculously long EA period. Other factory games usually add other gameplay element, like 3d in Satisfactory, crew management in rimworld etc. Before the podcast started reading reddit stories, the hosts would choose a topic and research it using Wikipedia. Rimworld is to small on my laptop, like prison builder, so I never played it. Besides that there is greater emphasis on exploration and letting your factory slowly produce items, with the hunt for things like power slugs, high resource I have anno 1800 and satisfactory (which is sort of factorio in 3D and imo cooler), and even tho I love satisfactory, Anno 1800 is just way more enjoyable and, if you'd ask me, just the better game. Factorio having large resource patches where dozens of miners can fit on it to maximize speed and are needed to fill a whole basic belt, but Satisfactory's Just sent up the 3rd delivery and I see 2 choices ahead of me: I can either make a huge factory, bus in all the resources and produce everything on site or I can keep production of stuff up to motors and Encased Industrial Beams localized and My personal take is that Satisfactory focuses more on aesthetics, whereas Factorio focuses more on the factory aspect. One aspect of the game that trips up new players is that you are building flat, gridbased layouts on a spherical object (a planet). Factorio has lots of Thanks to the fact that it is in 2d I found the logistics to be way more intuitive and easier to manage, and the fact that you can built only on a single level resulted in a way more challenging and puzzle-like experience, so it was a more stimulating game for me compared to Satisfactory. Satisfactory resource acquisition is more about increasing your available ore per minute than replacing a diminishing supply. But tend to play the more city sim civ rts builder kind of game. Monsters stay dead vs a potentially infinite war. More so survival. Satisfactory trains stick to the shortest route to their destination. Of course, the factory is a complete mess, I'm just muddling through and experimenting, learning as I go. Pollution isn't a factor io. That isn't even including the entire 3rd dimension and all of the space it affords. a big part of a factory game is building your factory. I'm not sure if this is the right place to mention but there is another 3d factorio type game Fortress Craft Evolved. See their opinions on automation, 3D vs 2D, Epic exclusivity, and more. So, should I do another run of factorio and try to get the rest of the (non speed run) achievements? Or should I try out satisfactory? factorio fulfills a lot of buttons, so if Satisfactory is just factoriolite but 3d, and DSP is just factorio with a slightly bigger end goal (but same basic mechanics to get to it), then I dont think Ill be interested. Personally I don't do pre orders. r/boardgames. Since playing factorio for a long time makes you and your brain an expert in two dimensional problem solving. Also there is no copy paste function so modular design is more difficult. Satisfactory is a lot less stressful, IMO. Satisfactory will crash your computer if you try to build on a factorio scale. In satisfactory you've got tech and materials, but you're still just a person building a factory from scratch. Trains are really basic compared to Factorio. 0 product. Business, Economics, and Finance. Steam has a two hour refund policy, you really should at least try to give factorio an honest hour of your time. Factorio Vs Satisfactory: Satisfactory's strength is the exploration of the world. Satisfactory without question. Satisfactory has an upper limit on how big the factory can get, whereas Factorio is practically limitless. Satisfactory has trucks, trains, and bots, but all of these require preset (and manually-driven, ugh!) routes. ) Frostpunk is a beautifully atmpsoherical City builder. I have had satisfactory in my steam library for years now but I’ve never actually played it for some reason. But rust sits higher than it in terms of popularity. Think of it as CK2 vs VIC2. Satisfactory just keeps filling the machine until the inventory slot is full. 5D factory game with a limited number of available surfaces for building. In satisfactory you just sometimes have to create the powerplant, you have to lay down 100 factories of something. 2d vs. Personally, I enjoyed Astroneer more. Satisfactory feels a lot more immersive, to me that's the biggest difference that determines which I want to play. in satisfactory, you just click the start and the end and the belt path finds its way, even clipping through other belts / the terrain if necessary Reddit iOS Reddit Android Reddit Premium About Reddit Advertise Blog Careers Press. In factorio you feel powerful and you never feel like you're doing repetitive work, you're always innovating and creating or at least you should be. 126/hour Satisfactory is an automation game similar to Factorio however I would say what it has over Factorio is that you can decorate and design the look of your factory in a more creative way. The rest of Dyson Sphere Program is pretty cool, it’s basically the halfway point between Factorio and Satisfactory The unofficial but officially recognized Reddit community discussing the latest LinusTechTips, TechQuickie and other LinusMediaGroup content. Factorio feels like a more complete game, and it's immensely complicated; that may be a pro or a con depending on how you're The big difference is going to be first person view (Satisfactory) vs a third person, top down view (DSP). To put it more bluntly: There are no wizards in Factorio, of I also find Factorio is the better version of Satisfactory (a bit unintuitive, since Satisfactory is basically a 3D first-person Factorio anyway) but this argument puts it better, if you really want to play something where you automate everything, get Factorio instead of Satisfactory. It really is as good as it's reputation. This game goes quality time over quantity Satisfactory and Factorio are the better picks. I have all three and when I think about Dyson sphere I feel like I don't has as much control as satisfactory or factorio. Satisfactory looks real good. Factorio has a lot more entities you can make, but you can easily plop down and tear up assemblers, power, rails, fluid handlers, etc. The satisfy the same itch but in different ways so to speak. I agree that Satisfactory is the less complete game, but there's still plenty to do (especially if The bigest difference in Factorio and Satisfactory what I experience, ( I play factorio since Alpha 0. Satisfactory is much prettier, and building in 3D space is very satisfying (no pun intended), but I was hooked much deeper into Factorio, mostly due to mods adding so much depth to the game. Factorio vs. 3d - do you have an art style preference? Is one preferred over the other? Do you like the idea of floors and roofs? Blueprints is a huge issue. They look and sound a hundred times better though. rimworld has a much deeper world to explore and create in, and each playthrough can be vastly different. Because of satisfactories infinite nodes it lies in-between those two Having clipping even exist already makes running a belt regardless of circumstance multitudes easier in satisfactory compared to factorio. If satisfactory doesn't do it for you, I highly recommend DSP. Typical factorio concepts are for example a main bus for which there is no need in satisfactory. I like both survival and factory game. Not is not nearly architecture and base styling like Satisfactory 2- Factorio is a much more stressful game. If one pipe has 10 fluid, and the adjacent pipe has 9 fluid, some from the 10 pipe will 'flow' to the 9 pipe. Between the 2 games, Factorio is a lot more fun and a lot more polished. true. Set your own goals. Factorio Not sure how this relates to Satisfactory having "way less content". In this sense you can compare it to Subnautica more Honestly the biggest difference between the two is complexity. 9 came out in 2014 (having been in development for around 2 years at that time,) and Satisfactory 0. Satisfactory is kind of the in between of the two. Satisfactory also lacks a way to solve many-to-many distribution problems in an abstract way. There aren't really enemies to worry about, just a stray animal here and there. You can't make 3 coal pickup and 7 coal dropoff stations, and have 5 vehicles service them intelligently. This has far less restrictive rules about content than Dyson sphere program could get a bit boring, if you played a lot of factorio until now. If you want to build a factory that is only limited by the specs of your PC, then Factorio is a life you could choose. If you want a full video-game experience get satisfactory, if you want a logistics sim get factorio. Crypto Quality of life is a dream compared to factorio and satisfactory. Both have hostile creatures but it is a bigger aspect of factorio than satisfactory. See the pros and cons of each game, the differences in gameplay, graphics, and Satisfactory is much harder, Satisfactory is 3d, and requires much much more thought to properly plan out a design, whereas Factorio can very easily be kept nice and 'a factorio base never takes more than 30 seconds to cross'. The influence was obvious back then and both Minecraft modding and Foundry probably took inspiration from Satisfactory Satisfactory took inspiration from Factorio Factorio was inspired by Minecraft's modding scene. The #1 Reddit source for news, information, and discussion about modern board games and board game culture. It's clear to me that satisfactory is on one side of this spectrum and Factorio the other. Factorio has base defences you can build and you can expect waves of creatures to attack your base. Long before Satisfactory, the only similar game I'd played was Infinifactory . Which one and why? Edit; Iv already played factorio. While I'm sure satisfactory will get there eventually, factorio is already there and its a massive gamechanger. The big question (which probably doesn't have an answer yet) is how scalable Satisfactory will be compared to Factorio. If that doesn't convince you, then just remember that I'm thinking of building a rig to play Satisfactory (amongst other games) with at ~1440p. factorio is a fun experience as well, but the scope starts to feel pretty small after you’ve gone through the same progression a few times. But after not being interested in Dyson sphere after playing it. rpriqvqvrhmgdcduprlyqgpiqjsukncnhhjpoqihugwjckhhipjxlpfdvdxamjjzptarobbfs